SWiSH Resources

                                                     

 

www.wsd1.org/swish

The purpose of this web site is to list a series of resources for educators who are integrating the use of the "SWiSH" multi-media software into their classrooms.

DOWNLOAD SWiSHMAX:

bulletSWiSHMAX 1.0 Build Date: 2005/08/15
(Note: This download is a free 15-day trial. Educators, in our Division, who have purchased SWiSHMAX licenses, may unlock this free-trial to continue using it.)

WEB RESOURCES:

bulletSWiSH Web Page at: http://www.swishzone.com
bullet SWiSH Educational Pricing at: http://www.swishzone.com/index.php?area=purchase&tab=purchase&tab2=discounts&product=v2
bullet Swishzone Tutorials at:
http://www.swishzone.com/index.php?area=products&tab=tutorials&product=v2
bullet Swish-Tutorials at:
http://www.swish-tutorials.com/
bullet Swish Tutorial at:
http://www.computer-helpforum.com/tutorials/swish_tutorial/
bulletSwish Tutorial - The Basics at:
http://www.omegagrafix.com/swintro.htm
bullet Swish Tutorial (from Saskatchewan) at:
http://www.saskschools.ca/resources/techref/swish/
bulletCity Collegiate Swish Resources at:
http://www.citycollegiate.com/swishcontentpage.htm
bulletFreeacademy's Swish Course at:
http://www.freeacademy.com/swish.php
bullet Layering Animated Test with SWiSH 2.0 at: http://www.developingwebs.net/flash/swishlayeringtext1.php
bullet SwishTalk - Forum at: http://www.swishtalk.com
bulletMySwish - Forum at: http://www.myswish.net/
bullet SWiSH-DB - Forum at: http://www.swish-db.com/

TEACHING ACTIVITIES:

Clicking on the left "title" link will provide educators with a glimpse of the activity in their browser whereas clicking on the "filename(s)" on the right will allow SWiSH users to download the file to inspect and use the activity with students.

   1.   Whose in front? Filename(s):   whosinfront.swi

Directions: This activity demonstrates how all elements in the SWiSH layout panel are positioned on a separate plane or layer. Without testing the SWiSH file in the "Player" or "Browser", the teacher, using a projection device, should ask students to examine the six elements in the teacher's layout panel and try to determine which of the six elements is closest. Next the teacher should provide more information by clicking the File/Test/Browser menu items to showcase additional information regarding the basketball and its layering effect. Finally have all students access this file in the SWiSH program and drag each of the six elements into overlapping positions to illustrate the six different layers and to determine which object is out in front. Help students see a parallel between their stacking order and the way the objects are arranged in the timeline panel. Review terms such as "object", "element", "animated GIF", and "transparent GIF".

   2.   Timeline Trivia Filename(s):   timeline-trivia.jpg &
                          timeline-trivia.swi

Directions: This activity is designed to give students an opportunity to first interpret the actions and events that occur within the SWiSH timeline. Ask students to use the Microsoft Paint program to open the "timeline-trivia.jpg" image from a shared resource location. Have class list or discuss all "movie" facts that one can gather from the timeline and panels. Students should be able to answer questions such as: "What is the screen size of this movie and how long does it last?"; "How many scenes are there?"; "Other than the 'fade in' and 'fade out' actions, are there any other special effects?"; If there are sound effects, how long do they last?"; and "Describe in words what will happen when this movie is played." Lastly, have students open the "timeline-trivia.swi" file and test it in the browser to see how accurate their predictions were.

   3.   Actions Speak Louder Than Words Filename(s):   actions.swi

Directions: Save this Swish movie to your own workspace area as "actions.swi". Open this file in the SWiSH program and test the movie in the browser. At the end of the movie, add three new scenes, each containing a single word, which can best be described by the actions shown.

   4.   "Wacky Words" Filename(s):   wackywords.swi
Directions: A "wacky words" is a type of puzzle in which the arrangement of letters or words suggests a common word or phrase. For example, if you think that you know the solution to the puzzle in the yellow frame at right, double-click on the image to check your answer. In this activity students first select a "wacky words" puzzle that they want to make into a SWiSH movie with several scenes. The following web locations may be of assistance in locating puzzles for your class:
bulletWhaky Wordies at: http://www.ottawavalleyguide.ca/whackywordies.html
bullet Wacky Words at Just Riddles and More at:
      
http://www.justriddlesandmore.com/wackywords.htm

       Scroll to the bottom of the page to see the solutions and four more pages
bulletIQ Test (in PDF format) at: http://www.gphillymath.org/ResourceDisks/IQTest.pdf
bulletIQ Test Answer Key (in PDF Format) at: http://www.gphillymath.org/ResourceDisks/IQTestANS.pdf

Once the student has selected a puzzle, s/he should view the "Wacky Words" demonstration file at the top left of this activity. Teachers may prefer to download the corresponding "wackywords.swi" file and demonstrate this rather plain example. Challenge all students to improve on this very basic and simple design by creating a SWiSH movie with three or more scenes including an "Introduction" (title or "splash screen" with directions), "Puzzle" (present the "wacky word" puzzle) and an "Answer Key" (where the puzzle is explained as a word or phrase). Some may wish to add a "Hint" scene (where one is helped or prompted prior to viewing the "Answer Key" scene) and/or a musical background. Navigation links or buttons should be used to travel between scenes. Teachers may wish to demonstrate the following ten different "wacky words" puzzles created by middle years students at Meadows West School. Click on the following link to see examples of their creativity and innovative style:  Wacky Words Challenge

AUDIO RESOURCES:

bullet Flash Kit Sound Loops at:
http://www.flashkit.com/loops/
bullet Zooish Sounds & Songs at:
http://www.zooish.com/Sounds.htm

IMAGE RESOURCES:

bullet Amazing Picture Machine at:
http://www.ncrtec.org/picture.htm
bullet Bells 'n' Whistles at:
http://www.bellsnwhistles.com
bullet Digital Library Project at:
http://elib.cs.berkeley.edu/photos/about.shtml
bullet Pics4Learning at:
http://www.pics4learning.com/

SWISH CREATIONS:  (A section to showcase student and teacher creativity and talent.)

bulletAdding Three Digit Numbers
bulletCanada
bulletFour Letter Words
bulletHeadlines and Highlights (from 20 years with "Bits and Bytes")
bulletMeadows West "Wacky Words"
bulletMap of Canada
bulletPumpkin Message (Bilingual)
bulletRecycle
bulletSouth District Schools
bulletSt. John's High School Contributions:
bullet"Diamonds are a girl's best friend"
bullet"The Inksters"
bulletMagdalen College
bulletThe Smithsonian
bulletSoccer
bulletThe "Bits and Bytes" Logo
bulletTyndall Park - 25 Anniversary

FREEWARE TOOLS:

bullet

Cogitum Co-Citer is a tool for creating the collections of texts from the Internet. It captures the selected text, its Internet address, its title and date of adding to the collection.
Source: http://www.cogitum.com/

bullet

Image Co-Tracker is a tool for creating the database of images from the Internet. It captures the image itself, its Internet address, the Internet address where it refers to, its name and date of adding to the database. Source: http://www.cogitum.com/