Programming
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A.   Technology
       Literacy

Grade Level

K 1 2 3 4 5 6 7 8 S1
  1. Programming
    Students will be able to:
Problem solving can be fostered through the use of programming                    
                   
                   


     

These are suggested resources based upon their availability at the time of revising of this document.                    
                   
                   
  Logo                    
                   
                   
  HyperLogo Scripting Language through HyperStudio                    
                   
                   
  Robotics (e.g. Dacta Lego)                    
                   
                   
  HTML                    
                   
                   



 

Winnipeg School Division © 1997
Revised 2002/2003
Comments: TOCG@wsd1.org